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Celtic Radio Community > Medieval Kingdom > Trebuchets & Battering Rams.


Posted by: Lady-of-Avalon 18-Sep-2008, 10:35 AM
Since the "suggestion box" is closed I posted my suggestion/question here instead in the hopes that the administrators will read it.

Would someone explain to me why it cost so much food to built a trebuchet (3000 units) and takes that long (28months) to built and the battering rams cost (6300 units) and takes 36months?

For me there is no logic in the fact that one has to pay that much food to built weapons made of wood!!!!!And why it takes so long to built for that matter?

Also the "slavers" that cost 1000units of food...from what I've read, medieval slaves would eat scrapes or leftovers...the way it is now they eat as luxuriously as the knights almost....

Is it possible to have the costs of food and wood units revised so that there would be a better balance between the categories of soldiers?

Because even though I have workers that are being whipped to the bone on their backs on my farms to produce; it doesn't even come close to gold and wood productivities for the same amount of workers. It is very slow in coming.

Just a suggestion.

LOA

Posted by: Skeleman 18-Sep-2008, 11:13 AM
QUOTE (Lady-of-Avalon @ 18-Sep-2008, 11:35 AM)
Since the "suggestion box" is closed I posted my suggestion/question here instead in the hopes that the administrators will read it.

Would someone explain to me why it cost so much food to built a trebuchet (3000 units) and takes that long (28months) to built and the battering rams cost (6300 units) and takes 36months?

For me there is no logic in the fact that one has to pay that much food to built weapons made of wood!!!!!And takes so long to built for that matter.

Also the "slavers" that cost 1000units of food...from what I've read, medieval slaves would eat scrapes or leftovers...the way it is now they eat as luxuriously as the knights....

Is it be possible to revise the amounts of units of food and wood so that there would be a better balance between the categories of soldiers?

Because even though I have workers that are being whipped to the bone on their backs on my farms to produce; it doesn't even come close to gold and wood productivities for the same amount of workers. It is very slow in coming.

Just a suggestion.

LOA

While trebuchets and battering rams are made out of wood they're not going to build themselves. They would require people to build them and those people would need to eat. At least that's the way I look at the food cost for those two things. But I do agree that they take a little too long to make.

As for the slavers, I think you've just misread it. It's slavers with an "R" not slaves. A slaver is a person who deals in the trafficking of slaves.

Posted by: Lady-of-Avalon 18-Sep-2008, 11:53 AM
Thank you skeleman,
I didn't see for one minute the "R" yes you are right about it for slaveRs are surely not slaves but still they eat too much for my taste.

As for the trebuchets and battering rams I know that they don't autobuilt themselves they are built by people but again I think it too much in the cost of food for it in comparison of the income of food from farms.

I just think that the amounts spent of food units should be revised for it to be fair compared to harvesting it.

LOA

Posted by: Harlot 18-Sep-2008, 02:08 PM
Maybe it doesn't rain much in the kingdoms, so Dogshirt could you PLEASE do us a rain dance thumbs_up.gif

Posted by: Lady-of-Avalon 18-Sep-2008, 02:11 PM
Yes!!!How about that eh! a rain dance to get the darn veggies to grow faster.... thumbs_up.gif

LOA tongue.gif

Posted by: subhuman 18-Sep-2008, 04:39 PM
Unlike other units, where for example 1 archer is 1 person, each catapult and trebuchet is manned by a team of people. This explains the food.
As for the long training time, long-range siege weapons are arguably the most training-intense units on the battlefield. Until the last few decades, it would take several (or many) range-finding shots to "zero in" relatively modern artillery pieces. That's with uniform ammunition, something that didn't exist in medieval warfare.

To give you an idea of how difficult this is, here's a modern-day equivalent: http://sports.espn.go.com/outdoors/general/news/story?id=3107378
Even with modern-day precision machining of parts, it's extremely difficult to get anywhere even remotely close to your target.

Posted by: Harlot 18-Sep-2008, 06:37 PM
QUOTE (subhuman @ 18-Sep-2008, 06:39 PM)
To give you an idea of how difficult this is, here's a modern-day equivalent:

I have seen them on TV and one lady at the end of the program said it all" Little boys and their TOYS" lol.gif

Posted by: maggiemahone1 11-Oct-2008, 09:48 PM
Does anyone have their battering rams named? In the story Lord of the Rings a battering ram named Grond, the Hammer of the Underworld was used in the breaking of the great gate of Minas Tirith!

Posted by: djam1023 13-Oct-2008, 08:22 AM
I suppose I could search the help, but at what level are the battering rams and trebuchets available as options for building and use?

tank.gif Royal06.gif

Posted by: Harlot 13-Oct-2008, 08:46 AM
You can find them in the training part. When you go out to attack send them out with your army,they are not much use keeping any at home. Boy can they do some damage! So the more you have the better.

Posted by: 007dust 13-Oct-2008, 10:48 PM
QUOTE (maggiemahone1 @ 11-Oct-2008, 10:48 PM)
Does anyone have their battering rams named? In the story Lord of the Rings a battering ram named Grond, the Hammer of the Underworld was used in the breaking of the great gate of Minas Tirith!

I have way too many to name, lol. Perhaps name each "group" of them in your armies? You could do up to 4 names that way.

Funny you should mention Lord of the rings though. One of my names, (and my Heraldic name here) is Gandalf. I try to use little bits of Middle Earth here to give my character a little sense of "realism". Like my Homelands, the gardens of Irmo. This is where Gandalf "supposedly" came from. There is obviously much more behind his origins and his character, but this fits my actual personality perfectly. cool.gif

So here I am, in my homeland. I must research now and find proper names for my battering rams. Perhaps I should get an entire theme going, that would be alot of work though *sigh*.

Posted by: 007dust 13-Oct-2008, 11:28 PM
Well after some reasearching I haven't came up with any battering ram names yet, but am now inspired to change my kingdom and army general names to names more approiate to the theme I'm working towards. What can I say, I'm a work in progress wink.gif

Posted by: subhuman 14-Oct-2008, 08:54 AM
QUOTE
but am now inspired to change my kingdom and army general names to names more approiate to the theme I'm working towards

Will renaming your generals be seen as changing leaders, thus causing you to lose any offensive or defensive bonuses?

Posted by: McRoach 16-Oct-2008, 10:20 AM
Can anyone tell me whether a trebuchet can take out enemy troops or are they just for enemy towers? In the third Lord of the Rings movie "The Return of the King" you see them used defensively to take out rows upon rows of infantry units in the battle for Minas Tirith. Do they serve any sort of similar purpose for defense or offense in this game?

Posted by: 007dust 17-Oct-2008, 09:15 PM
QUOTE (subhuman @ 14-Oct-2008, 09:54 AM)
Will renaming your generals be seen as changing leaders, thus causing you to lose any offensive or defensive bonuses?

That is unfortunatly correct Subhuman. It wasn't a major loss for myself since I only had one general with any points, but it's not somthing I would recommend for a long time player. That's why I did it now rather than having to live with the silly names I had come up with at first. cool.gif

Posted by: seamusmaccorcrain 13-Dec-2008, 09:07 AM
QUOTE (McRoach @ 16-Oct-2008, 11:20 AM)
Can anyone tell me whether a trebuchet can take out enemy troops or are they just for enemy towers? In the third Lord of the Rings movie "The Return of the King" you see them used defensively to take out rows upon rows of infantry units in the battle for Minas Tirith. Do they serve any sort of similar purpose for defense or offense in this game?

Arbalests, trebuchet's and other medieval siege weapons were not just for use against building, but also for use against oncoming mounted or foot troops .

Think of the effect of a 10 lb ball <or bigger> hitting the ground and splintering in the middle of a group of tightly packed infantry, or bouncing thru their ranks, and the PHYSICAL impact, never mind the psychological effect that has.
Also....think of the terrified horses, and their reactions, and the disruptions of enemy formations etc this could cause.

In the "modern" times, with the SCA (www.sca.org, www.eastkingdom.org ) we use siege weapons all the time.

'Tis vastly entertaining to see grown adults, male and female, in FULL armor getting picked up off their feet and deposited several feet backwards on their duffs!

And that's with tuned DOWN weapons, and the safety bolts that we are required to use smile.gif

Lord Seamus, Order of the Sable Bear, Barony of Bergental, East Kingdom, SCA

Posted by: McRoach 13-Dec-2008, 11:41 AM
QUOTE (seamusmaccorcrain @ 13-Dec-2008, 09:07 AM)
Arbalests, trebuchet's and other medieval siege weapons were not just for use against building, but also for use against oncoming mounted or foot troops .

Think of the effect of a 10 lb ball <or bigger> hitting the ground and splintering in the middle of a group of tightly packed infantry, or bouncing thru their ranks, and the PHYSICAL impact, never mind the psychological effect that has.
Also....think of the terrified horses, and their reactions, and the disruptions of enemy formations etc this could cause.

In the "modern" times, with the SCA (www.sca.org, www.eastkingdom.org ) we use siege weapons all the time.

'Tis vastly entertaining to see grown adults, male and female, in FULL armor getting picked up off their feet and deposited several feet backwards on their duffs!

And that's with tuned DOWN weapons, and the safety bolts that we are required to use smile.gif

Lord Seamus, Order of the Sable Bear, Barony of Bergental, East Kingdom, SCA

Lord Seamus, I totally agree that having to face any armed force with a couple trebuchets, or arbalests is a deadly decision and can only imagine the chaos that ensued during battle.

What I was asking is if they had any benefit in the MK game similar to what you have described above or if they are only good to send off to other kingdoms for bringing down their towers. It would stand to good reason that in battle, defensive or offensive, that you would want to have some of these medieval tanks on hand.

I wish there was more interest in SCA battles closer to where I live in the West. I would definitely like to watch someone get tossed by one of these, sounds pretty dangerous though, safety bolts or not. wink.gif

Posted by: Lady-of-Avalon 13-Dec-2008, 01:47 PM
Pssst...Pssst McRoach... a tip...if you want to know what does what in defensive or offensive in battle...study the battle reports and you'll know soon enough...shhhhh! unsure.gif

LOA smile.gif

Posted by: McRoach 13-Dec-2008, 05:42 PM
LOA,
Good tip, unfortunately all my trebuchet's were out destroying enemy towers while I was being attacked. Guess I'll have to leave a few behind next time. rolleyes.gif

Posted by: Lady-of-Avalon 14-Dec-2008, 08:34 AM
Oh! Dear...McRoach...since I was a participant in bringing you down and like Lord Shenaniganz you are a good sport...here is my battle report on it...maybe you would like to study to help you build your army strong defensively and offensively...

I encourage you to start you own clan my lord with the new participants in the game that seem to be in search of being part of a clan...

Our Trebuchet destroyed 57 enemy Guard Tower.
We lost 328 Swordsmen to the enemy Guard Tower.
Our Longbowmen killed 72 enemy Swordsmen.
We lost 28 Swordsmen to the enemy Longbowmen.
Our Archers killed 63 enemy Infantry.
We lost 132 Infantry to the enemy Archers.
Our Pikemen killed 118 enemy Knights.
We lost 463 Cavalry to the enemy Pikemen.
Our Spearmen killed 162 enemy Cavalry.
We lost 387 Cavalry to the enemy Spearmen.
Our Cavalry killed 60 enemy Archers.
We lost 234 Archers to the enemy Cavalry.
We lost 88 Swordsmen to the enemy Knights.
Our Swordsmen killed 104 enemy Pikemen.
We lost 259 Pikemen to the enemy Swordsmen.
Our Infantry killed 825 enemy Militia.
We lost 204 Militia to the enemy Infantry.
Our Militia killed 148 enemy Archers.
We lost 412 Slavers to the enemy Militia.
Our Battering ram annihilated the defending Gold mine.
Our Battering ram destroyed 35 enemy Farm.
Our army has left the enemy kingdom. We have captured 97 workers, 58 Gold miners, 89 Farmers, and 58 Lumberjacks.Our troops have raided 1,003 Gold from the defenders kingdom.

Hope this will help you a bit.

Peace to you Lord McRoach.

Lady of Avalon

Posted by: McRoach 14-Dec-2008, 11:34 AM
QUOTE (Lady-of-Avalon @ 14-Dec-2008, 08:34 AM)
***Our Trebuchet destroyed 57 enemy Guard Tower. ***

We lost 328 Swordsmen to the enemy Guard Tower.
Our Longbowmen killed 72 enemy Swordsmen.
We lost 28 Swordsmen to the enemy Longbowmen.
Our Archers killed 63 enemy Infantry.
We lost 132 Infantry to the enemy Archers.
Our Pikemen killed 118 enemy Knights.
We lost 463 Cavalry to the enemy Pikemen.
Our Spearmen killed 162 enemy Cavalry.
We lost 387 Cavalry to the enemy Spearmen.
Our Cavalry killed 60 enemy Archers.
We lost 234 Archers to the enemy Cavalry.
We lost 88 Swordsmen to the enemy Knights.
Our Swordsmen killed 104 enemy Pikemen.
We lost 259 Pikemen to the enemy Swordsmen.
Our Infantry killed 825 enemy Militia.
We lost 204 Militia to the enemy Infantry.
Our Militia killed 148 enemy Archers.
We lost 412 Slavers to the enemy Militia.
Our Battering ram annihilated the defending Gold mine.
Our Battering ram destroyed 35 enemy Farm.
Our army has left the enemy kingdom. We have captured 97 workers, 58 Gold miners, 89 Farmers, and 58 Lumberjacks.Our troops have raided 1,003 Gold from the defenders kingdom.

Hope this will help you a bit.

Thanks it certainly confirms that they are useful for taking down towers. But as I stated before I will have to have some on hand while being attacked or see the reports of someone with them in the defending army that I am attacking.

Thank you for your encouragement in starting up a clan. thumbs_up.gif

Posted by: seamusmaccorcrain 15-Dec-2008, 11:02 AM
QUOTE (McRoach @ 14-Dec-2008, 12:34 PM)
QUOTE (Lady-of-Avalon @ 14-Dec-2008, 08:34 AM)
***Our Trebuchet destroyed 57 enemy Guard Tower. ***

We lost 328 Swordsmen to the enemy Guard Tower.
Our Longbowmen killed 72 enemy Swordsmen.
We lost 28 Swordsmen to the enemy Longbowmen.
Our Archers killed 63 enemy Infantry.
We lost 132 Infantry to the enemy Archers.
Our Pikemen killed 118 enemy Knights.
We lost 463 Cavalry to the enemy Pikemen.
Our Spearmen killed 162 enemy Cavalry.
We lost 387 Cavalry to the enemy Spearmen.
Our Cavalry killed 60 enemy Archers.
We lost 234 Archers to the enemy Cavalry.
We lost 88 Swordsmen to the enemy Knights.
Our Swordsmen killed 104 enemy Pikemen.
We lost 259 Pikemen to the enemy Swordsmen.
Our Infantry killed 825 enemy Militia.
We lost 204 Militia to the enemy Infantry.
Our Militia killed 148 enemy Archers.
We lost 412 Slavers to the enemy Militia.
Our Battering ram annihilated the defending Gold mine.
Our Battering ram destroyed 35 enemy Farm.
Our army has left the enemy kingdom. We have captured 97 workers, 58 Gold miners, 89 Farmers, and 58 Lumberjacks.Our troops have raided 1,003 Gold from the defenders kingdom.

Hope this will help you a bit.

Thanks it certainly confirms that they are useful for taking down towers. But as I stated before I will have to have some on hand while being attacked or see the reports of someone with them in the defending army that I am attacking.

Thank you for your encouragement in starting up a clan. thumbsup.gif

Yow......definitely effective against structures in game.....but, I agree....let's see how they do against ARMIES and in defense as well!

Lord Seamus

Posted by: seamusmaccorcrain 30-Dec-2008, 09:01 AM
Grin well I'm finally at a stage I can build just about everything .....here's hoping that I'll be able to train enuf of an army to at least defend myself for now!

Slainte!

Lord Seamus

Posted by: McRoach 30-Dec-2008, 09:16 AM
QUOTE (seamusmaccorcrain @ 30-Dec-2008, 09:01 AM)
Grin well I'm finally at a stage I can build just about everything .....here's hoping that I'll be able to train enuf of an army to at least defend myself for now!

Slainte!

Lord Seamus

My latest recon suggests that you are. wink.gif thumbs_up.gif

Posted by: hydroshok40 30-Dec-2008, 01:50 PM
I read a post in here somewere that the "knights" are not worth building, that calvary are just as good and cost less. Is this true? Is it worth it to build Knights or shoud i just stick with Calvary? I would go back to read that post again but couldent find it....

THX

HYDRO

Posted by: subhuman 30-Dec-2008, 03:41 PM
General consensus seems to be that knights are less useful than Militia.
I agree with this as well, they seem to get slaughtered by the hundreds while never inflicting any losses on the enemy.


Posted by: subhuman 30-Dec-2008, 03:44 PM
Here's the "knights are useless" thread: http://www.celticradio.net/php/forums/index.php?showtopic=12627

Posted by: hydroshok40 30-Dec-2008, 10:09 PM
Thx for the help Subhuman.

Hydro

Posted by: seamusmaccorcrain 07-Jan-2009, 10:00 AM
Well......since knights are basically useless, I'll not be training any of them and will spend the resources in other , more productive ways.

Thanks for the link Subhuman, it was worth the reading.

YIS,

Lord Seamus

Posted by: seamusmaccorcrain 21-Feb-2009, 11:25 PM
Now that we know Knights in the game are basically useless, what would be the best unit to build, defensively OR offensively , other than the siege weapons?

Granted that certain units are effective against other units, but has anyone done a breakdown on what's best against what ?

Might be good information to use to formulate attack plans, after properly obtaining intelligence reports on one's targets smile.gif


YIS to the Clan,

Lord Seamus

Posted by: subhuman 27-Feb-2009, 08:53 PM
For defense, Guard Towers are the best IMO.
If for no other reason than only you will ever know how many you have. smile.gif
As for offense, it depends on your goal.
Do you want to destroy the enemy's army, or destroy their infrastructure?
Cavaliers for destroying armies, battering rams for destroying infrastructure.

Well, you said *except for* siege engines, so I guess that leaves the rams out.

That having been said, building an army made of only 1 type of unit would be a sure way to fail. You need to be well-rounded; each unit has its own strengths and weaknesses.

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