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Posted by: CelticRadio 18-Aug-2008, 05:19 PM
Well the first version of Medieval Kingdom has been released and I am already thinking about the second version! smile.gif

I think the coordinate system we are using could easily be turned into a big player map with parcels of land representing each members own village/keep.

The first project we need to complete will be the online auction. I think the auction script will run on our website and you can bid for items such as CDs, Prizes, Cash, Shirts, Coffee mugs and promotion items from artists. Hopefully this will be built in a few weeks and we can test it out.

The post rating currently is not being applied to your hourly allotment of gold, food and wood. We expect this to happen shortly and we are probably going to have a minimum resource distribution of 25%.

So if your post rating is 0% or 10% you will receive the minimum allottment of resources.

Any suggestions to make the game better, post them here!

Posted by: stevenpd 19-Aug-2008, 09:50 AM
What's the quickest way of getting to the game? The only path that I have found is cumbersome requiring several steps.

Posted by: CelticRadio 19-Aug-2008, 06:29 PM
Does this link bring you straight to the game:

http://www.celticradio.net/medieval/login_status.php

We have this link in the "Services" menu titled "Online Game" and also in the forum icon bar menu all the way to the right.

Thinking on maybe adding an entry to our Community forum menu too if that will help. Let me know if you are getting any error messages while using the above login link.

Posted by: stevenpd 19-Aug-2008, 06:33 PM
With both I end up at the main page of the game. This is the first that I recognize the link under the "Services" window. Thanks!

Posted by: ranger 19-Aug-2008, 06:58 PM
Ok, guys. Sorry to seem so ignorant on this, but I've never played any type of online game before. How do you "score" and move up and advance in this thing????? sadwalk.gif

Posted by: stevenpd 19-Aug-2008, 11:29 PM
You need to recruit some guys, train them and get some more. Then as the game progresses construct buildings and expand your kingdom.

Posted by: djam1023 20-Aug-2008, 08:26 AM
Very interesting concept. I will try and keep up --- and keep learning. Without a solid foundation, there is no Kingdom. Royal06.gif unclesam.gif

Posted by: ranger 20-Aug-2008, 09:18 AM
Thanks, stevenpd. Hopefully I'll find some free time here soon to read some more into it and explore it a little better.

Thanks again.

Posted by: CelticRadio 21-Aug-2008, 06:37 PM
The game concept does not require alot of time. Simply come on once a week and spend a few minutes buying farms, mines, researching. It takes time for those to be built.

What's cool is your Gold displays in all of your topic posts and if you are the King or Queen of Celtic Radio that will display too (by having the best score).

Posted by: subhuman 21-Aug-2008, 10:07 PM
QUOTE
The post rating currently is not being applied to your hourly allotment of gold, food and wood. We expect this to happen shortly and we are probably going to have a minimum resource distribution of 25%.


I see this as being ripe for abuse. Right now, for example, Rindy and I are competing for first place (at the time fo the posting, it's me. tongue.gif ) If I want to "screw her over" all I have to do is give her poor ratings on her posts and watch her collect less gold.

I see this as being too open for abuse, people giving poor post rating intentionally to make the game more difficult for their opponents.

As much as I'd love to have faith in my fellow man... it's bound to happen.

On to the actual questions posed....
Initially, put your 3 starting workers on gold mining. You're probably not going to need food or wood until you hit at least 15 total workers. At least early on, go for a 4:1 or 5:1 ratio of gold miners to the other classes. Meaning, get 4-5 gold miners, then one each in farmers and lumberjacks. Once you get 8-10 miners, get a second farmer and lumberjack, etc. Once you hit about 20 workers, start thinking about defenses to protect them.
When starting, put your 3 starting workers as gold miners. When recruiting workers, spend at least 750 gold. I never had any success with lesser amounts.

This is new to me too, so maybe my advice is not the best. Take it or leave it. smile.gif

Posted by: Leelee 22-Aug-2008, 01:20 PM
If you are invited to join a Clan, should you? Who is doing the inviting????? When you click on "information" it only gives you the Coat of Arms & also the Clans name - Clan description and rules. You click on Clan Description and rules, nothing happens. unsure.gif




Posted by: stevenpd 22-Aug-2008, 03:24 PM
QUOTE (subhuman @ 21-Aug-2008, 09:07 PM)
[QUOTE]The post rating currently is not being applied to your hourly allotment of gold, food and wood. We expect this to happen shortly and we are probably going to have a minimum resource distribution of 25%.
[/QUOTE]

I see this as being ripe for abuse. Right now, for example, Rindy and I are competing for first place (at the time fo the posting, it's me. tongue.gif ) If I want to "screw her over" all I have to do is give her poor ratings on her posts and watch her collect less gold.

I see this as being too open for abuse, people giving poor post rating intentionally to make the game more difficult for their opponents.

As much as I'd love to have faith in my fellow man... it's bound to happen.[/quote]

I think that Celtic Radio is the one that determines your post rating. This is based on the number of posts and the quality of the posts as well.

When the monthly contest for the most posts was started it was a concern of what determined a post. For instance, in Fun and Games there are only one word answers, whereas in the political forum, some became dissertations, both weighted equally. Here, the algorithm seems to take not only the number of posts but the length of the posts as well as posting habits over the last 60 days. Therefore, as far as the game is concerned, your post-rating will differ as time progresses. The only control over your post-rating is the individual and their posting habits.

This provides some variability to the game which can be controlled by the individual and their posting habits. I think that a minimum post rating should be used, otherwise people with no posting habits would be at a greater disadvantage than other who post often and in voluminous detail. Then what would be the point of participating?

Just my 2 cents worth.

Posted by: Rindy 22-Aug-2008, 04:55 PM
I thought that was how post rating went as well.

How am I suppose to watch the forum when I am in the game all the time? Who's idea was this anyhow??? thumbs_up.gif

I don't understand why my clan name isn't showing up on my screen? the blue one and I have no idea how to get the logo. One more thing to worry about at night while trying to sleep.... laugh.gif

Slainte

Posted by: TamiMcLeod 23-Aug-2008, 12:35 AM
Hello all, working my way up to the top....




Ok question, it saids it you get 2 votes you get to do the gover thing, i have 2 and the only one with 2 but i don't see that anywhere

also i keep gettign buildings but it doesn't show them, it shows a 0 for my buildings, and i have the lumber yard and mining and farm

i cant find the help i need from help..

thanks
Tami

Posted by: subhuman 23-Aug-2008, 12:51 AM
QUOTE
also i keep gettign buildings but it doesn't show them, it shows a 0 for my buildings, and i have the lumber yard and mining and farm

So far, you've researched how to build them- but haven't built them.
Under the Technology tree, click on "buildings" to actually build them.
warning: research is the cheap part... building them is pricey

Posted by: Skeleman 23-Aug-2008, 04:34 PM
QUOTE (Leelee @ 22-Aug-2008, 02:20 PM)
If you are invited to join a Clan, should you? Who is doing the inviting????? When you click on "information" it only gives you the Coat of Arms & also the Clans name - Clan description and rules. You click on Clan Description and rules, nothing happens. unsure.gif

I wondering the same thing. What purpose do the clans serve in the game? Is it just to show what kingdoms are allies or does it actually effect gameplay in some way?

Posted by: subhuman 23-Aug-2008, 06:50 PM
QUOTE
or does it actually effect gameplay in some way?

For one, armies attack at half-strength if you attack someone in your same clan.
For this reason, Clans are a good way to ensure non-aggression with someone.

(this is explained in the help files.. they're there for a reason)

Posted by: ranger 23-Aug-2008, 07:06 PM
There is still problems and questions about it when you don't know who is inviting you. That was one of the main points to the inquiries, I believe. All you get is the invitation with no way of finding out who it is doing the invite.

Posted by: Skeleman 23-Aug-2008, 07:23 PM
QUOTE (subhuman @ 23-Aug-2008, 07:50 PM)
For one, armies attack at half-strength if you attack someone in your same clan.
For this reason, Clans are a good way to ensure non-aggression with someone.

(this is explained in the help files.. they're there for a reason)

I go to the help files first if I have a question about something but since there's not a Clan section in them I didn't think there was anything about clans.

Posted by: ranger 23-Aug-2008, 07:34 PM
QUOTE (subhuman @ 23-Aug-2008, 06:50 PM)

(this is explained in the help files.. they're there for a reason)



subhuman, did you get your highly incorrect idea of what the post rating was in the help files also? thumbs_up.gif

Posted by: subhuman 23-Aug-2008, 07:48 PM
No, that came from how IPB works in general, at least the newer versions. Bear in mind that CRN is using a five-year-old pre-release version. It doesn't always act like other IPB forums.

As for the help files, I guess I'm making this up, huh?
QUOTE
Bonuses
Besides any experience either army has, you troops will fight with a different level or strength and defense depending upon the relationship between you and the defender. If the defender is in an allied country, or is part of the same clan as you, your troops will be considerably less effective in combat.


Posted by: ranger 23-Aug-2008, 08:02 PM
I'm not doubting your computer and gaming knowledge at all.....my only point was that your response could have been viewed as a little strong or over-the-top. smile.gif

Posted by: TamiMcLeod 23-Aug-2008, 09:20 PM
Yeah i been gaming over 25 years...... and i have some trouble with learnign thsi game,


but i have to agree, i think that response to a simple question, was rude...Subhuman..We are just trying to learn and play, and i feel theres no need to be rude and smartbutt


we do know why the help file is there... but some times we don't understand what it saids..

Is it so wrong to ask?

And now for that reason, i wont ask a question if i am stuck or i don't know, i don't want to be spoken to in that manner

Tami



Posted by: TamiMcLeod 23-Aug-2008, 09:22 PM
When i hit edit, it doesn't take me to a place where i can correct my spelling, so excuse my spelling in the above post. But it wont let me correct it.

Posted by: CelticRadio 23-Aug-2008, 10:02 PM
I appreciate everyone's feedback. Hopefully we can add to this game to make it easier and more interesting to play.

The idea of the game itself is not to play for hours, but to be one of the many things you can do on Celtic Radio. Maybe spend a few minutes each day or every few days. Build your score and your gold.

Will be using these threads to determine where we can improve the game or provided better help files. Also, we do plan on making the game play better in the future and perhaps porting it over to a 3D world at some point.

Now about IBP - we are using the much sought after free version - the last free version that was released to the public (1.3). But I can tell you that we have hacked, enhanced and manipulated this version so much that it probably does not even resemble what it was intended to look like. In fact, it has features that even the latest version of IBP does not have. We've also made it work with PHP 5 and MYSQL and added some security features that make it very secure - thats all I will say.

Really the only thing that might be a little behind the times is the text editing which I am sure we could modify to bring up in line with the most recent boards.

Thanks for everyones comments!

Posted by: Skeleman 24-Aug-2008, 10:06 AM
QUOTE (subhuman @ 23-Aug-2008, 08:48 PM)
No, that came from how IPB works in general, at least the newer versions. Bear in mind that CRN is using a five-year-old pre-release version. It doesn't always act like other IPB forums.

As for the help files, I guess I'm making this up, huh?
QUOTE
Bonuses
Besides any experience either army has, you troops will fight with a different level or strength and defense depending upon the relationship between you and the defender. If the defender is in an allied country, or is part of the same clan as you, your troops will be considerably less effective in combat.

I never said that it wasn't there. I said when I first looked at the help, I didn't think there was anything about clans because there wasn't a section labeled "Clans."

Posted by: ranger 24-Aug-2008, 12:16 PM
QUOTE (TamiMcLeod @ 23-Aug-2008, 09:22 PM)
When i hit edit, it doesn't take me to a place where i can correct my spelling, so excuse my spelling in the above post. But it wont let me correct it.

[QUOTE]

You're spelling and usage is fine, Tami. thumbs_up.gif

Posted by: TamiMcLeod 24-Aug-2008, 01:10 PM
Thank Hon

thumbs_up.gif

Your the King king.gif

Posted by: subhuman 24-Aug-2008, 01:13 PM
QUOTE
There is still problems and questions about it when you don't know who is inviting you. That was one of the main points to the inquiries, I believe. All you get is the invitation with no way of finding out who it is doing the invite.

That's caused when whoever created the clan fails to fill out all the information. MacEoghainn is an example of someone who did fill it all out. He has a brief synopsis in his clan description.

QUOTE
my only point was that your response could have been viewed as a little strong or over-the-top.

Yes, and apparently it was interpreted that way. Text is an imperfect medium for communication- you cannot easily convey tone and inflection in it.
I'm sorry this was taken in a way other than what it was meant, but pointing to help files for usage of any program is generally acceptable- and let's face it, we're all learning as we go here. At this point, none of us knows how the game really works. The help files are probably the best place for most answers.


QUOTE
And now for that reason, i wont ask a question if i am stuck or i don't know, i don't want to be spoken to in that manner

The problem here is that you weren't spoken to. While reading, you're apparently attributing a completely different tone to my comment that was meant when I wrote it.

Posted by: ranger 24-Aug-2008, 01:13 PM
biggrin.gif



Posted by: TamiMcLeod 24-Aug-2008, 11:55 PM
biggrin.gif

Posted by: stevenpd 25-Aug-2008, 01:21 PM
Is there a way to save a Spy's report?

Posted by: TamiMcLeod 25-Aug-2008, 02:20 PM
you can copy and paste it
where ever you want
if your a leader of a clan, everyone who paid to send a spy can copy it to the clan forum..
with a date and time, since things change a lot when building armies

hope that helps

Posted by: stevenpd 25-Aug-2008, 03:26 PM
A little. My problem is that I want to be able to access the report without having to copy -and-paste. I've been accessing the game from a Blackberry, which presents its own set of problems, with limited success. Now I'm not asking for full access like a computer but the ability to store the report until I can get to a computer would be nice.

Posted by: stevenpd 25-Aug-2008, 03:29 PM
Here is another issue. What is the point of having an army when you really don't get ahead in the game? Especially if you want to spend your gold on other things, i.e. auction.

Posted by: ranger 25-Aug-2008, 04:07 PM
Accessing it from your blackberry....somebody's really hooked already. laugh.gif

Posted by: TamiMcLeod 25-Aug-2008, 04:26 PM
QUOTE (stevenpd @ 25-Aug-2008, 04:29 PM)
Here is another issue. What is the point of having an army when you really don't get ahead in the game? Especially if you want to spend your gold on other things, i.e. auction.

You make more gold , the better you get
If you spend the money for your army, and they do good, you make more.. therefore more money to spend at auctions..

You got to work it honey...
snaps fingers

lol
was that the right quote?
i was going for robin williams line from birdcage lol

tami

Posted by: TamiMcLeod 25-Aug-2008, 04:30 PM
QUOTE (stevenpd @ 25-Aug-2008, 04:26 PM)
A little. My problem is that I want to be able to access the report without having to copy -and-paste. I've been accessing the game from a Blackberry, which presents its own set of problems, with limited success. Now I'm not asking for full access like a computer but the ability to store the report until I can get to a computer would be nice.

If you were in our clan.. we would all help you.. we are a great clan... and we work together..

You dont have to give up half of what you have to join ours...
Or give when your clan leader demands it..

Tami Mcleod

BTW We do have one more opening for our clan..
If anyone is interested.



We rock!!!!!


Posted by: Lady of Avalon 25-Aug-2008, 05:11 PM
Maybe I'm stupid but I just don't understand the game at all.
I don't know what to do all I know is that I buy workers and seem to be stuck with 3 all the time, so I don't understand how some have about 50 or so when this game just started????

I just don't get it.

LOA sad.gif

Posted by: ranger 25-Aug-2008, 05:18 PM
I understand your frustration, LOA. You just have to find the time to keep messing around with it, eventually 1 or 2 things will start falling in place....I hope.

Posted by: stevenpd 25-Aug-2008, 05:18 PM
Thank you for the most generous offer, but I must decline. It is unfortunate that some members of your Clan do not believe in peaceful coexistence and prefer aggressive manipulation instead.

Although, may I extend to you, an offer join our Clan?

Clan MacInnes welcomes all with no fees as well. We'll just add another leaf so all can join us at the table.

stevenpd
Chieftain
Clan MacInnes

Posted by: subhuman 25-Aug-2008, 05:39 PM
QUOTE
You make more gold , the better you get
If you spend the money for your army, and they do good, you make more.

Granted, we're all learning this as we go... but did you find an evidence that you get to loot the victim if you successfully attack?
The only reference to stealing from the enemy is in regards to capturing their workers- no mention is made of being able to capture their resources.
On that note, since 1 slaver can capture 1 worker and costs 1,000 of each resource...
An attack doesn't begin to save you anything until you have at least 125 workers already. That's assuming you have zero losses in your army, so in reality it's probably more like 150 workers. Before we reach this point, fighting will cost both the attacker and the defender more than it's worth.
None of us are near this point yet.


Posted by: TheCarolinaScotsman 25-Aug-2008, 06:08 PM
Call be dumb; I've looked in Help and around the game and I still can't figure out how to recruit an army. I see how to buy and train workers, etc., but nothing on recruiting an army. Please forgive me for being so slow; this is the first RPG I've ever tried to play, so I'm quite ignorant. Also, when is the "nightly distribution" of resources given out?

Posted by: Harlot 25-Aug-2008, 06:13 PM
QUOTE (TamiMcLeod @ 25-Aug-2008, 06:30 PM)
If you were in our clan.. we would all help you.. we are a great clan... and we work together..

You dont have to give up half of what you have to join ours...
Or give when your clan leader demands it..

Tami Mcleod

BTW We do have one more opening for our clan..
If anyone is interested.



We rock!!!!!

I would like to take you up on your offer too be to join your clan.

Posted by: TamiMcLeod 25-Aug-2008, 06:37 PM
QUOTE (stevenpd @ 25-Aug-2008, 06:18 PM)
Thank you for the most generous offer, but I must decline. It is unfortunate that some members of your Clan do not believe in peaceful coexistence and prefer aggressive manipulation instead.

Although, may I extend to you, an offer join our Clan?

Clan MacInnes welcomes all with no fees as well. We'll just add another leaf so all can join us at the table.

stevenpd
Chieftain
Clan MacInnes

I haven't went after you lol

i am to darn busy fighting off MacEoghainn of Shiloh..hehehehhe

But thank you for your offer... that means a lot and generous as well

But i have a great clan.. and sticking with them all the way

Good luck to you and your clan.. sending you a few barrels to you and yours..

All is well with love and war.....


Tami McLeod of Wolfshollow
Wolf Clan


Posted by: subhuman 25-Aug-2008, 06:58 PM
QUOTE
Call be dumb; I've looked in Help and around the game and I still can't figure out how to recruit an army.

You have to research the appropriate technologies before you can recruit soldiers. You have to research militia training before you can recruit militia, etc.
QUOTE
Also, when is the "nightly distribution" of resources given out?

It's done every hour, on the hour.

Posted by: TamiMcLeod 25-Aug-2008, 07:03 PM
QUOTE (subhuman @ 25-Aug-2008, 07:58 PM)
You have to research the appropriate technologies before you can recruit soldiers. You have to research militia training before you can recruit militia, etc.

It's done every hour, on the hour.

Yes what he said

But remember you need to train and do research, and get workers to get you gold and food and wood.. cause you need to build your buildings, and get yourself set up that way, cause it costs gold to get your army plus you need to feed them too.

I am still not sure what i am doing.. but i knwo the help files don't really help alot..

the more you spend, 8 out of 10 times you will bring in more then 10 workers, to work for you

If your not making money fast enough then do more research on mining
and get more workers to mind

and so on for food and wood

hope that helps

If your a member of a clan they should be able to help you alot...so ask your clan mates..

Posted by: CelticRadio 27-Aug-2008, 05:18 AM
Thanks for everyone posting their issues, learning curve and ideas. While we may not respond to each post, we will be examing this thread in detail once the time comes to make some enhancements and changes to the system.

If there is a quick fix we can do to make things better, than post it here.

Posted by: djam1023 27-Aug-2008, 08:33 AM
This is pretty good stuff. I have only been in twice to-date and things are rolling along better. I will spend some more time at home getting my little piece of the world pumped up. You have to spend to recruit, train, build --- so collect GOLD!!!! Aye......

A hae tae gang. Sláinte! beer_mug.gif beer_mug.gif (to steal from MacFive!!)

RebelScot

Posted by: Leelee 27-Aug-2008, 11:30 AM
Does anyone know why my Castle View changes? I am not "choosing" new Castles. For example, I had chosen Chatsworth as my Castle at the beginning of this game; the last few times I have Logged into the Kingdom, the Castle View was Warwick now it is Garnstone???? Are these possible clues for upcoming attacks????? Hmmmm...


Posted by: Skeleman 27-Aug-2008, 11:40 AM
I could easily be wrong but my guess is your castle changing is just a small bug in the game.

Posted by: TamiMcLeod 27-Aug-2008, 10:24 PM
yeah i think so too...
I been seeing lots of little bugs, but they are not always there..

Like it saids i own 2 gold mines, i do
then it will say i own none
then 3
then one time 33
for one example

and then gold not showing up

and then 2 times bought something and it didnt take the gold... i thought that was cool, but it was just 100 gold..

my army 3 disappeared for a awhile then jusr popped back in there lol

theres a bunch of other things too


and now the 60000 in gold.... that i want back dang it.. i also have it copied from the recent news too so i have proof...




Posted by: CelticRadio 28-Aug-2008, 05:15 AM
We will fix that castle issue if you can confirm it is still changing or is anyone else having that problem?

Again, any issues or bugs will be looked at in the future. Consider too your browser cache might be causing these issues too. Make sure you clear the cache before you play the game.

Keep on playing though because once the auction starts it will be those with the most gold and score than can win booty! biggrin.gif

Posted by: Leelee 28-Aug-2008, 01:20 PM
Just logged into "The Kingdom" & the Castle below "The Most Powerful Kingdoms" is Eaton; however, it does not show the Castle it has a square with a red x inside of it. The Castle (Chatsworth) is correct , which is located at the bottom page of my Profile. Anyhow, just an FYI. Thanks.

Posted by: subhuman 28-Aug-2008, 03:00 PM
QUOTE
the Castle it has a square with a red x inside of it.

Browser cache issue.
Go to that page, then hit CTRL-F5 to "reload page ignoring cached data"

Posted by: CelticRadio 28-Aug-2008, 06:11 PM
QUOTE (subhuman @ 28-Aug-2008, 05:00 PM)
Browser cache issue.
Go to that page, then hit CTRL-F5 to "reload page ignoring cached data"

Agreed. I just went over the code for the castle selection and it seems to be working properly. The next thing to look at would be your browser cache and also firewall, security and virus protection settings.

Posted by: CelticRadio 28-Aug-2008, 06:17 PM
As I've said early, we plan on taking this game on a 5 year development trip starting in 2009. We've got some other projects on the site that we need to finish up first (such as our new ecommerce system - non-paypal).

One project I would like to see developed this year is the display of your Kingdom Buildings. Right now it is just numerical, but I would like to see this developed into a graphical respresentation of your kingdom. Perhaps start as Forest, to FarmLand, to Village, to Kingdom with all of the eye candy.


Posted by: ranger 28-Aug-2008, 06:42 PM
Eye candy, huh???? angel_not.gif

Posted by: stevenpd 28-Aug-2008, 07:47 PM
Did someone say "eye candy?"

Posted by: ranger 28-Aug-2008, 07:49 PM
Will you take recommendations on that?????? laugh.gif

Posted by: CelticRadio 29-Aug-2008, 05:43 PM
Maybe some Almond Cocunut candy - my favorite!

Ok, we hope to build some more infrustructure this weekend. Looking at the following:

1. Auction Site
2. Clan Pages
3. Medieval Home Page

Posted by: Harlot 29-Aug-2008, 06:06 PM
Did someone say Almond - Joy clap.gif

Posted by: ranger 29-Aug-2008, 06:10 PM
How about letting clan members 'combine' officially and make one huge kingdom with one castle, a king and queen, dukes, earls, etc. They could then combine all of their forces, including armies and buildings. They could even host their own parties!!!!! biggrin.gif band.gif clap.gif goof.gif

Posted by: macebreaker 02-Sep-2008, 11:52 AM
Or even a clan defense system. Where clan members can send units to defend another clan.

Alternately, If two kingdoms have army's on the same territory, they could be allowed to attack the other Invader's army instead of the defending kingdoms army.

Posted by: Gamedruid 04-Sep-2008, 12:33 PM
Quick question. If and when you delete inactive members, will it be determined by those who's score hasn't changed in a while, or will you actually look at each game account to see if there has been activity in it or not?

I'd hate to think I'd get deleted just cause i haven't recruited workers, but save up my money then research instead of going for faster accumulation of wealth.

Posted by: stevenpd 04-Sep-2008, 02:11 PM
As an aid to keeping things organized, could a simple sort be done for the forces that are being trained. Then those with the least amount of training time left would be at the top.

Posted by: CelticRadio 05-Sep-2008, 05:36 AM
This suggestion thread is closed. Please put new suggestions in their own new topic thread. Thanks.

Posted by: McRoach 13-Sep-2008, 03:12 PM
QUOTE
=subhuman,21-Aug-2008, 11:07 PM.

On to the actual questions posed....
Initially, put your 3 starting workers on gold mining.  You're probably not going to need food or wood until you hit at least 15 total workers.  At least early on, go for a 4:1 or 5:1 ratio of gold miners to the other classes.  Meaning, get 4-5 gold miners, then one each in farmers and lumberjacks.  Once you get 8-10 miners, get a second farmer and lumberjack, etc.  Once you hit about 20 workers, start thinking about defenses to protect them.
When starting, put your 3 starting workers as gold miners.  When recruiting workers, spend at least 750 gold.  I never had any success with lesser amounts.


Many thanks subhuman for posting that, I wasted about 4-500 gold before I gave up on trying and once I used that amount I got an extra 6 workers! smile.gif

Posted by: Harlot 21-Sep-2008, 07:21 PM
I have been reading the forms on my Clan homepage. Finding that if it's a long one(many pages) and the one I want is on the last page I have to scroll down to the bottom of the page then hit the the page # I want or next. Would it be to hard to put the numbers at the top of the first page too? Having them in two places would mke it easier or maybe I'm just lazy.

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